Westwind Primary School 9040 W. Campbell Phoenix, Arizona (623) 772-2700
MATH VOCABULARY
| CHAPTER 1 | CHAPTER 2 | CHAPTER 3 | CHAPTER 4 | CHAPTER 5 |
| CHAPTER 6 | CHAPTER 7 | CHAPTER 8 | CHAPTER 9 | CHAPTER 10 |
| CHAPTER 11 | CHAPTER 12 | CHAPTER 13 | CHAPTER 14 |
PLACE VALUE AND MONEY
| digit | expanded form | period | place value | standard form |
| is greater than (>) | is less than (<) | round | negative number | positive number |
ADDITION AND SUBTRACTION
| Commutative Property of Addition |
Identity Property of Addition |
variable | pattern | sum |
| Associative Property of Addition |
addend | compensation | estimate | difference |
DATA, STATISTICS, AND GRAPHING
| elapsed time | survey | median | mode | range |
| pictograph | bar graph | scale | ordered pair | line graph |
MULTIPLICATION AND DIVISION FACTS
MULTIPLY BY 1-DIGIT NUMBERS
| factors | product | estimate |
| round | function | equation |
MULTIPLY BY 2-DIGIT NUMBERS
| estimate | factors |
| round | compensation |
DIVIDE BY 1-DIGIT NUMBERS
| dividend | quotient | remainder |
| compatible numbers | mean | average |
DIVIDE BY 2-DIGIT NUMBERS
| product | quotient | dividend | divisor |
| compatible numbers | estimate | expression |
MEASUREMENT
| capacity | weight | mass |
| degrees Celsius | degrees Fahrenheit | temperature |
GEOMETRY
| 3-dimensional figure | 2-dimensional figure | polygon | triangle | quadrilateral |
| similar figures | line of symmetry | perimeter | area | volume |
FRACTIONS AND PROBABILITY
| numerator | denominator | equivalent fractions | simplest form | improper fraction |
| mixed number | probability | favorable outcomes | possible outcomes | tree diagram |
FRACTION OPERATIONS
| greatest common factor |
denominator | numerator | simplest form |
| common denominator | Associative
Property of Addition |
Commutative Property of Addition | Identity Property of Addition |
RELATE FRACTIONS AND DECIMALS
| decimal | decimal point | equivalent decimals |
DECIMAL OPERATIONS
| Associative Property | Commutative Property | Identity Property |
addend - An addend is a number to be added.
| back to Chapter 2 |
area - The area of a closed figure is the amount of surface enclosed by the figure, measured in square units.
| back to Chapter 10 |
Associative Property of Addition - The Associative Property of Addition states that when adding, the grouping of the addends does not change the sum.
Example: (3 + 5) + 4 = 12
3 + (5 + 4) = 12
| back to Chapter 2 |
| back to Chapter 12 |
| back to Chapter 14 |
Associative Property of Multiplication - The Associative Property of Multiplication states that when multiplying, the grouping of factors does not change the product.
Example: 2 X (4
X 3) = 24
(2 X 4) X 3 = 24
| back to Chapter 4 |
average - Average is another word for mean.
| back to Chapter 7 |
bar graph - A bar graph is a graph that displays data by using bars of different heights.
| back to Chapter 3 |
capacity - The capacity of a container is a measure of dry or liquid volume of the inside of the container.
| back to Chapter 9 |
common denominator - A common denominator is the same denominator shared by 2 or more fractions.
| back to Chapter 12 |
Commutative Property of Addition - The Commutative Property of Addition states that when adding, the order of the numbers does not affect the sum.
Example: 23 + 45 = 68
45 + 23 = 68
| back to Chapter 2 |
| back to Chapter 12 |
| back to Chapter 14 |
Commutative Property of Multiplication - The Commutative Property of Multiplication states that when multiplying, the order of the factors does not change the product.
Example: 9 X 3 = 27
3 X 9 = 27
| back to Chapter 2 |
| back to Chapter 12 |
| back to Chapter 14 |
compatible numbers - Compatible numbers are numbers that are close to the numbers in a problem and easy to divide mentally.
| back to Chapter 7 |
| back to Chapter 8 |
compensation - Compensation is used in addition: add a number to 1 addend and subtract the same number from the other addend to find the sum.
| back to Chapter 2 |
| back to Chapter 6 |
decimal - A decimal is a number that uses place value and a decimal point to show tenths, hundredths, and thousandths.
| back to Chapter 13 |
decimal point - A decimal point is a period separating the ones and the tenths in a decimal.

| back to Chapter 13 |
degrees Celsius (ºC) - Degrees Celsius is a unit for measuring temperature.
| back to Chapter 9 |
degrees Fahrenheit (ºF)- Degrees Fahrenheit is a unit for measuring temperature.
| back to Chapter 9 |
denominator - A denominator is the number below the bar in a fraction.

| back to Chapter 11 |
| back to Chapter 12 |
difference - A difference is an answer to a subtraction problem.
| back to Chapter 2 |
digit - A digit is any of the symbols used to write numbers (0,1,2,3,4,5,6,7,8,9).
| back to Chapter 1 |
dividend - A dividend is a number to be divided.
| back to Chapter 4 |
| back to Chapter 7 |
| back to Chapter 8 |
divisor - A divisor is the number by which the dividend is divided.
| back to Chapter 4 |
| back to Chapter 8 |
elapsed time - Elapsed time is the amount of time that passes from the start to the end of an activity.
| back to Chapter 3 |
estimate - An estimate is an answer that is close to the exact answer.
| back to Chapter 2 |
| back to Chapter 5 |
| back to Chapter 6 |
| back to Chapter 8 |
equation - An equation is a mathematical statement with an equal sign.
| back to Chapter 5 |
equivalent decimals - Equivalent decimals are decimals that name the same numbers.
| back to Chapter 13 |
equivalent fractions - Equivalent fractions are fractions that name the same number.
| back to Chapter 11 |
expanded form - Expanded form is a way of writing a number as the sum of the values of its digits.
| back to Chapter 1 |
expression - Expression is a group of numbers and symbols that shows a mathematical quantity.
Example: (3 X 6) X (25 + 5)
| back to Chapter 8 |
factors - Factors are numbers that are multiplied to give a product.
| back to Chapter 5 |
| back to Chapter 6 |
favorable outcomes - Favorable outcomes are the desired results in a probability experiment.
| back to Chapter 11 |
function - A function is a relationship in which one quantity depends on another quantity.
| back to Chapter 5 |
greatest common factor - The greatest common factor is the greatest number that is a common factor of 2 or more numbers.
| back to Chapter 12 |
Identity Property of Addition - The Identity Property of Addition states that when 0 is added to a number, the sum is the number.
| back to Chapter 2 |
| back to Chapter 12 |
| back to Chapter 14 |
Identity Property of Multiplication - The Identity Property of Multiplication states that when a number is multiplied by 1, the product is the number.
| back to Chapter 4 |
improper fraction - An improper fraction is a fraction that has a numerator that is greater than or equal to the denominator.
| back to Chapter 11 |
is greater than (>) - The is greater than symbol shows that the first number is greater than the second.
Example: 12 > 8
| back to Chapter 1 |
is less than (<) - The is less than symbol shows that the first number is less than the second.
Example: 13 < 25
| back to Chapter 1 |
line graph - A line graph is a graph that uses a line to show the relationship between 2 sets of data.

| back to Chapter 3 |
line of symmetry - A line of symmetry is a line on which a figure can be folded so that its 2 halves match exactly.
| back to Chapter 10 |
mass - Mass is the amount of matter an object has.
| back to Chapter 9 |
mean - A mean is the quotient when the sum of 2 or more numbers is divided by the number of addends.
| back to Chapter 7 |
median - A median is the middle number in a group of numbers arranged in numerical order.
Example: The median of 3, 6, and 8 is 6.
| back to Chapter 3 |
mixed number - A mixed number is a number that combines a whole number and a fraction.
Example: 1 3/4
| back to Chapter 11 |
mode - The mode is the number or numbers that occur most often in a collection of data.
Example: 3, 5, 4, 6, 7, 4, 2, 3, 4
The mode is 4.
| back to Chapter 3 |
multiple - A multiple is the product of a number and any whole number.
| back to Chapter 4 |
negative number - A negative number is a number that is less than 0.
| back to Chapter 1 |
numerator - A numerator is the number above the bar in a fraction.

| back to Chapter 11 |
| back to Chapter 12 |
ordered pair - An ordered pair is a pair of numbers that gives the location of a point on a graph, map, or grid.
| back to Chapter 3 |
pattern - A pattern is a series of numbers or figures that follows a rule.
Examples: 2, 4, 6, 8, 10
| back to Chapter 2 |
perimeter - The perimeter is the distance around a closed figure.
| back to Chapter 10 |
period - A period is each group of 3 digits in a place-value chart
| Ones Period | ||
| Thousands | Tens | ones |
| 2 | 7 | 1 |
| Thousands Period | ||
| Hundred Thousands | Ten Thousands | Thousands |
| 2 | 7 | 0 |
| back to Chapter 1 |
pictograph - A pictograph is a graph that shows data by using symbols.
| back to Chapter 3 |
place value - Place value is the value given to a digit by its place in a number.
| back to Chapter 1 |
polygon - A polygon is a closed 2-dimensional figure that has straight sides.
| back to Chapter 10 |
positive number - A positive number is a number that is greater than 0.
| back to Chapter 1 |
possible outcomes - Possible outcomes are any of the results that could occur in a probability experiment.
| back to Chapter 11 |
prime numbers - A prime number is a whole number greater than 1 with only itself and 1 as factors.
| back to Chapter 4 |
probability - Probability is the chance that an event will happen.
| back to Chapter 11 |
product - A product is the answer in multiplication.
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| back to Chapter 5 |
| back to Chapter 8 |
quadrilateral - A quadrilateral is a 2-dimensional shape with 4 sides.
| back to Chapter 10 |
quotient - A quotient is the result of division.
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| back to Chapter 4 |
| back to Chapter 7 |
| back to Chapter 8 |
range - The range is the difference between the greatest and least numbers in a group of numbers.
| back to Chapter 3 |
remainder - In division, the remainder is the number less than the divisor that remains after the division is completed.
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| back to Chapter 7 |
round - To round means to find the nearest value of a number based on a given place value.
| back to Chapter 1 |
| back to Chapter 5 |
| back to Chapter 6 |
scale - The scale is equally spaced marks along a graph.
| back to Chapter 3 |
similar figures - Two figures are similar figures if they have the same shape. They may be a different size.

| back to Chapter 10 |
simplest form - A fraction is in simplest form when its numerator and denominator have no common factor greater than 1.
| back to Chapter 11 |
| back to Chapter 12 |
standard form - Standard form is a way to write a number that shows only its digits.
| back to Chapter 1 |
square number - A square number is a number that is the product of a number multiplied by itself.
| back to Chapter 4 |
sum - A sum is the answer for an addition problem.
| back to Chapter 2 |
survey - A survey is a collection of data that answers a question or questions.
| back to Chapter 3 |
temperature - Temperature is a measurement that tells how hot or cold something is.
| back to Chapter 9 |
3-dimensional figure - A 3-dimensional figure is a figure that has length, width, and height.
| back to Chapter 10 |
tree diagram - A tree diagram is a diagram of all possible outcomes of an event.
| back to Chapter 11 |
triangle - A triangle is a polygon with 3 sides.
| back to Chapter 10 |
2-dimensional figure - A 2-dimensional figure is a figure that has only length and width.
| back to Chapter 10 |
variable - A variable is a symbol used to represent a number or set of numbers.
| back to Chapter 2 |
volume - The volume is the amount of space that a 3-dimensional figure encloses.
| back to Chapter 10 |
weight - Weight is a measurement that tells how heavy an object is.
| back to Chapter 9 |
Zero Property of Multiplication - The Zero Property of Multiplication means that any number multiplied by zero is zero.
Example: 57 X 0 = 0
| back to Chapter 4 |
| back to top |